![]() ![]() More torps and you get your second turret back in the front. I am not on my final grind to Hindenburg and I am looking forward to that ship quite a bit. I've had much better success with it than the Hipper, and I had much better success with the Hipper than I did with the Yorck (low point of the line, in my opinion). I've achieved a 60% win rate and 65k average damage with the ship. It can tank quite a bit of damage and is very mobile with the rudder upgrades. Torpedos are very rare, with only a set of four on either side as well as lacking the second turret in the front being the aggressor isn't ideal. More of that in the mid game, and finally in the end game I can start and close in on individual targets. Early game is all about staying at range and just being a nuisance, starting fires, looking for weak ships to finish off, backing your DD if you can. ![]() The guns are very accurate and I will just take and slowly pew pew the reds to death over the game. I've gone with rudder and double rudder as well as the meme-ish range upgrade. It will slowly prick you to death over half the match. The layout with the two turrets in the rear make it a natural kiter. Roon does not lend itself to being an aggressive ship. ![]()
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